Crunchyroll

TV Application Redesign

TV Application Redesign

Project showcase laptop mockup
Project showcase laptop mockup
Project showcase laptop mockup

01

Motivation for Redesigning Crunchyroll

Driven by my passion for anime and frequent use of the Crunchyroll app, I recognized a stark contrast in user experience between the mobile and television platforms. The television interface appeared to be a mere extension of the mobile app, characterized by enlarged font sizes and suboptimal layout, prompting me to embark on a redesign initiative to enhance the viewing experience.

02

Market Research

Observations:

There has been a noticeable shift in viewing habits, with individuals dedicating increasing amounts of time to streaming content compared to traditional cable television. Recent data from Nielsen indicates that streaming services accounted for a record 34.8% of total television viewing time last month, surpassing both cable (34.4%) and traditional network television (21.6%).

The Issue:

Many TV applications, such as Crunchyroll, suffer from being essentially stretched-out versions of their mobile counterparts, resulting in a lack of user-friendliness and suboptimal viewing experiences.

Project showcase laptop mockup
Project showcase laptop mockup
Project showcase laptop mockup

03

Project Summary

Throughout this endeavor, I conducted a thorough market analysis and developed a deep understanding of my target personas. Additionally, I crafted a series of low-fidelity wireframes to conceptualize the user experience, which were then translated into high-fidelity, visually appealing UI designs.

04

Learnings

Learnings

Learnings

During the design process, I gained a crucial understanding that aesthetics alone are insufficient; every design decision must be purposeful and aligned with user needs. Furthermore, I recognized that mobile app designs do not always seamlessly translate across various platforms, emphasizing the importance of platform-specific considerations. Ultimately, I learned the significance of designing with the user in mind, prioritizing their experience and ensuring that the product meets their needs without imposing unnecessary burdens.

TerranceAKent@gmail.com

©

Amabri Studios

2024

©

Amabri Studios

2024

TerranceAKent@gmail.com

©

Amabri Studios

2024